Lithium is a game engine, backed by V3X.net renderer, first used in SHINORUBI Game.
- Entity Component System
- Fully asynchronous loading of assets, using C++ 11 thread
- Optimized for PC and mobile (60fps on iOS).
- New vulkan 1.2, DirectX 12 support
- LuaJit script language for entity
- A game editor and asset packager
- 2D and 3D runtime
- iled map support, Box2D for physics (2D), Newton Dynamics (3D), Spine Esoteric Animation system,
- AR (ARCore, ARKit)
- VR (OpenVR).